I am pleased to announce the existence of another binding to the Horde3D library: CL-HORDE3D.
cl-horde3d makes the Horde3D API available to Common Lisp programmers. Due to the use of CFFI it should be portable to all supported Common Lisp implementations. cl-horde3d is in an early state and by no means stable, but you can already run some examples.
cl-horde3d can be found on GitHub:
http://github.com/anwyn/cl-horde3dI ported the Knight and the Chicago examples. They currently run best with Clozure Common Lisp. Unfortunately there are still invalid memory accesses with other lisps, which I'm still tracking down.
Edit: spelling