Horde3D

Next-Generation Graphics Engine
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PostPosted: 15.04.2022, 02:07 
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Joined: 02.01.2017, 02:59
Posts: 23
Has anyone added horde3d format to assimp? is it worth doing it? I'm not familiar with it... just started using it for the conversion support, but noticed Irrlicht 3D Engine has it's format there, which is also xml files.

I see glft is on the road map, maybe just using assimp would provide future proofing?


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PostPosted: 02.06.2022, 10:26 
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Joined: 17.11.2009, 17:00
Posts: 205
Location: Russia, Moscow
Hello.
I'm not familiar with assimp, but I know that it is rather big. I think that less bloaty solutions like tinygltf and OpenFBX will suit horde better and I'm currently working on integrating them to converter.


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