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HordeEditor - scene display models
http://horde3d.org/forums/viewtopic.php?f=6&t=382
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Author:  PuG [ 19.06.2008, 10:29 ]
Post subject:  HordeEditor - scene display models

Hi, just wondering if you wanted some 3d representation models for some of the scene items within HordeEditor such as a camera, lights (directional, area etc)?

Not talking anything super advanced, just some simple geometry and a generic surface colour.

Attachments:
File comment: Quick example camera.
camera.jpg
camera.jpg [ 28.97 KiB | Viewed 10211 times ]

Author:  Volker [ 19.06.2008, 11:45 ]
Post subject:  Re: HordeEditor - scene display models

:-) I thought about this a lot of times, indeed. I'm just wondering how I can integrate these models into the code, so that they behave like a camera, light, etc. and not a model node.

Author:  PuG [ 19.06.2008, 12:28 ]
Post subject:  Re: HordeEditor - scene display models

okay :) well I will model a camera and directional light for you to have ago with should you have the time.

Author:  kal [ 19.06.2008, 18:52 ]
Post subject:  Re: HordeEditor - scene display models

what about a non obstructive camera. like the camera in blender

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