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HordeEditor - scene display models http://horde3d.org/forums/viewtopic.php?f=6&t=382 |
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Author: | PuG [ 19.06.2008, 10:29 ] | ||
Post subject: | HordeEditor - scene display models | ||
Hi, just wondering if you wanted some 3d representation models for some of the scene items within HordeEditor such as a camera, lights (directional, area etc)? Not talking anything super advanced, just some simple geometry and a generic surface colour.
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Author: | Volker [ 19.06.2008, 11:45 ] |
Post subject: | Re: HordeEditor - scene display models |
I thought about this a lot of times, indeed. I'm just wondering how I can integrate these models into the code, so that they behave like a camera, light, etc. and not a model node. |
Author: | PuG [ 19.06.2008, 12:28 ] |
Post subject: | Re: HordeEditor - scene display models |
okay well I will model a camera and directional light for you to have ago with should you have the time. |
Author: | kal [ 19.06.2008, 18:52 ] |
Post subject: | Re: HordeEditor - scene display models |
what about a non obstructive camera. like the camera in blender |
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