Next-Generation Graphics Engine
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 Post subject: HordeEditor and Beta 3
PostPosted: 24.08.2009, 19:39 

Joined: 24.08.2009, 19:28
Posts: 1
Hello Guys

I am really new to Horde3d and game engines in general.
However, I tried some first steps with the scene editor and I really like it! :-)

Unfortunately, for several reasons I have to stick to Horde Beta 3 and after some hours of comparing *.xml and *.shader files I realised that there seems no way to take advantage of the editor for beta 3. My question now: Is that right or is there maybe some insider trick to convert beta 2 shader files into beta 3 ones or sth similar?

After all I thought at least I could generate the scene for beta 2 and then manually adapt the shader changes to use the xml files in beta 3.

I am very grateful for any kind of suggestion and hope I am not askin trivial questions :-)

Thank you very much

best wishes


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PostPosted: 25.08.2009, 08:06 

Joined: 11.06.2008, 10:34
Posts: 119
Volker is the one to talk to, but I believe Horde Editor on the commuinty branch is semi updated to work with beta3/4? not that ive ever managed to compile it to try.


Let's bring 'em out! Any old iron! Any old iron!
A door opens and a homewife brings out a rather sophisticated-looking ground-to-air missile system, and dumps it on the cart.
Thank you.

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