Hi everyone, previously I have worked on my own small render engine and used some others but I wanted to skip all the setup work, etc....and so I switched to Horde3D I am fairly new to Horde3D but I am really loving the engine. Thanks for putting it out there. So far, I have brought my own content to the engine and gotten familiar with the general structure of Horde3D. Now, I am at a point where I would like to voxelize the whole scene and implement voxel cone tracing for soft shadows. With some of you knowing the engine inside out, I was wondering whether anyone has every done something similar and/or if you could give me advice where to best put the code.
Thanks a lot
|