Horde3D

Next-Generation Graphics Engine
It is currently 21.11.2024, 20:09

All times are UTC + 1 hour




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: 27.12.2013, 12:11 
Offline

Joined: 08.01.2008, 14:57
Posts: 66
Hi all,

I propose to move all the Overlays logic to a separated extension.

Why?

Well, basically because:

1) In real use cases, I think, a stand-alone GUI solution is used instead of basic Overlays.
2) Overlays are just a restricted use case of, more general, geometry primitives drawing (see: viewtopic.php?f=8&t=1906)
3) Split the core from extension concepts is usually a winning idea.

The only problem I can see is that Overlays are also used in built-in samples so my proposal is to build by default the extension with default build configuration.


Top
 Profile  
Reply with quote  
PostPosted: 27.12.2013, 20:29 
Offline
Tool Developer

Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
Sounds like a good idea, although I haven't looked into the source code, so maybe there are reasons against that restructuring that I currently may have overlooked.


Top
 Profile  
Reply with quote  
PostPosted: 28.12.2013, 05:31 
Offline

Joined: 08.01.2008, 14:57
Posts: 66
Yeah, so maybe we can put this change in a release after the final 1.0.0.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group