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Horde3D 1.0 beta2 on MacOS X 10.5.5 http://horde3d.org/forums/viewtopic.php?f=8&t=525 |
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Author: | swiftcoder [ 07.10.2008, 03:22 ] |
Post subject: | Re: Horde3D 1.0 beta2 on MacOS X 10.5.5 |
Vurlix wrote: 10.5.5 shipped with updated video drivers (finally). Glad to hear that yours worked - mine randomly crash in the middle of glDrawArrays (even for simple, untextured, unlit polygons) on a regular basis ever since 10.5.5
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Author: | DarkAngel [ 07.10.2008, 05:02 ] |
Post subject: | Re: Horde3D 1.0 beta2 on MacOS X 10.5.5 |
Vurlix wrote: That's what my D3D app (at work) looks like when I try to use a Render Target as a texture before it has been cleared or rendered to yet.
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