Horde3D

Next-Generation Graphics Engine
It is currently 26.11.2024, 09:47

All times are UTC + 1 hour




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Trunk does not compile
PostPosted: 26.05.2009, 18:44 
Offline

Joined: 10.05.2009, 07:55
Posts: 30
Hi

Trunk does not build on ubuntu:

horde3d/Horde3D/Source/Horde3DEngine/egRendererBase.cpp: In member function ‘uint32 RendererBase::createVertexLayout(uint32)’:
horde3d/Horde3D/Source/Horde3DEngine/egRendererBase.cpp:934: error: no matching function for call to ‘RBObjects<RBVertexLayout>::add(RBVertexLayout)’
horde3d/Horde3D/Source/Horde3DEngine/egRendererBase.h:53: note: candidates are: uint32 RBObjects<T>::add(T&) [with T = RBVertexLayout]

Latest compiling revision is 139.

-tommi


Top
 Profile  
Reply with quote  
PostPosted: 26.05.2009, 19:13 
Offline
Engine Developer

Joined: 10.09.2006, 15:52
Posts: 1217
Should be fixed now.


Top
 Profile  
Reply with quote  
PostPosted: 26.05.2009, 19:20 
Offline

Joined: 10.05.2009, 07:55
Posts: 30
Builds ok now with head revision 148. Beautiful, thank you!

-tommi


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group