marciano wrote:
I wouldn't suggest to integrate the export of cameras and lights in the main branch because my personal strategy is to use DCC tools only for model/asset and not scene creation but I think it could still be interesting for some people with a different philosophy.
On my Gamebryo project, we found that the artists really liked being able to export cameras from their modelling packages.
Animated cut-scenes, menu layouts, etc, required careful camera management, and the artists were more comfortable doing this work in their usual environments.