I think the only thing I have learned in this thread, is that I have no idea what I'm try to say LOL..
I would much appreciate anyone that has the patience to help.
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from your first topic you where suggesting you wanted to apply more than one texture on the model
- So did I ?
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otherwise just UV unwrap and texture accordingly
- I'm pretty sure wrapping is just repeating the texture, no? If no, then that is not what i want.
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- however if you say want the torso, arms, legs in one 512 x 512 image, and the head in a second then you will need to define the surfaces accordingly in Maya.
- this sounds like ehat I'm doing. But you lost me on
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define the surfaces accordingly in Maya
. I know what a materiel is, and I know what a texture is, so whats a surfaces ? I have about 25 materials each with there own texture. All I want is to get that in to the editor.. The editor does not know where to put each texture.. It is using only one.
Thx for your help, PuG..