Horde3D

Next-Generation Graphics Engine
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PostPosted: 03.04.2009, 09:45 
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Joined: 21.08.2008, 11:44
Posts: 354
How to create animated overlays? I don't mean simple move/rot/scaling by coding, I mean something like loading animated gif/mng anims with alpha channel.

Is there anyway to load and draw them directly? [without using materials/textures]

thanks :wink:


Last edited by Siavash on 03.04.2009, 14:37, edited 1 time in total.

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 Post subject: Re: Animated overlays
PostPosted: 03.04.2009, 10:27 
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Joined: 05.03.2007, 19:38
Posts: 167
Location: Romania
if you have all your overlay "states" like this, in a single image:

Image

you can "animate" it by drawing each time another part of it. you can set wich parts are drown by setting different uvs for each corner in the showOverlay() method.

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 Post subject: Re: Animated overlays
PostPosted: 03.04.2009, 14:37 
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Joined: 21.08.2008, 11:44
Posts: 354
Good idea :idea:


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