Horde3D

Next-Generation Graphics Engine
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PostPosted: 08.06.2009, 12:49 
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Joined: 08.06.2009, 12:39
Posts: 3
when i try to run one of the sample's i am getting this error:

Code:
Assertion failed!

Program:...
File: x:\(folder path)\egrenderer.cpp
Line: 2200

Expression: glGetError() == 0

For information on how you can use an assertion failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)


I havent made any changes to the files, just unzipped them and compiled (after converting to .net 2 for vs2008)


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PostPosted: 09.06.2009, 08:14 
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Joined: 10.09.2006, 15:52
Posts: 1217
Please take a look at the log file to see if all files could be loaded.


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PostPosted: 09.06.2009, 08:22 
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Joined: 08.06.2009, 12:39
Posts: 3
where do i find the log file?

after ignoring the error message the sample does run but it's no good having a game that has an error message on start up


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PostPosted: 09.06.2009, 19:41 
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Joined: 10.09.2006, 15:52
Posts: 1217
This is an assertion. It is not shown when compiling the engine in release mode.


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PostPosted: 10.06.2009, 07:54 
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Joined: 08.06.2009, 12:39
Posts: 3
oh ok, thanks :)
so i guess it's not vital to sort it out.


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