Good morning, bit of an odd problem with smoothing groups inside Horde. It appears the Collada to Geo exporter is struggling to maintain the groups on export, however the DAE checks out fine.
The scene has only three defined surfaces, two are set to 80 degrees smoothing angle and the third to 40. When I export with all the geometry as one (global object) its failing to take into account and doesn't apply any mesh smoothing what so ever. If I split the model into different mesh layers before export, it does work, however I then get problems with UV coordinates being out of alignment.

As you can see on the scene, the edges of the wall should be smoothed, along with the garden path, but when rendered in H3d their not.
I can't, and don't want to have to split the mesh up into their own GEO files as its not practical.
Any suggestions?