Since rendering with Horde and QT is easy possible via the QGLWidget, Volker asked wether it is usable via the QGraphicsView interface, which would allow the drawing of QWidgets ontop of Horde3d!
I spent some time on this but I can't figure it out, i used the post by "Marseyeah" (just click the link)
http://www.ogre3d.org/forums/viewtopic. ... 25#p350047 who was able to embed ogre into that system...
I used the files here:
http://www.ogre3d.org/forums/viewtopic. ... 50#p350566but still there are the following problems:
1
Horde renders, but complex render pipelines are not possible (don't ask why, simple forward and deferred shading is possible, but my HDR and SSAO pipeline crashes under this setup)
2
now widgets are shown wenn horde rendering is enabled...
if somebody is interested in rendering to the QGraphicsView thing, he might use this approach to see if its working, and maybe he can give some advice?
thanks, hs0