Horde3D

Next-Generation Graphics Engine
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 Post subject: Thread Safe
PostPosted: 05.01.2008, 22:30 
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Joined: 05.01.2008, 19:46
Posts: 6
Is Horde3D thread safe?


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 Post subject: Re: Thread Safe
PostPosted: 05.01.2008, 22:41 
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Joined: 22.11.2007, 17:05
Posts: 707
Location: Boston, MA
DragonRift wrote:
Is Horde3D thread safe?

Technically, no. But in practical use, it is perfectly safe to use Horde in a multi-threaded environment - merely make sure that only one thread ever calls Horde functions, or use a mutex to serialise Horde calls.


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PostPosted: 05.01.2008, 23:28 
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Joined: 05.01.2008, 19:46
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Reason I ask, is we want to have paging scene nodes to produce a paging scene manager.


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