Hello,
Personally I see it that way:
Horde 3D is more of a "rendering framework" on top of wich you have to build your own renderer, while Ogre or irrLicht are more "canned solutions" ( albeit you can of course customize the sources of the laters ).
I think Horde 3d is more suited if you know what you want to do and need to experiment and implement some ideas, it gives you the flexibility to do so in a clean and light way, because it only gives you rendering ( no network, audio, etc.. ) to deal with.
Cheers, Guy.
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