299299 wrote:
DLLEXP void h3dShowOverlays( const float *verts, int vertCount, float colR, float colG,
float colB, float colA, uint32 materialRes, int flags )
should change to
DLLEXP void h3dShowOverlays( const float *verts, int vertCount, float colR, float colG,
float colB, float colA, int materialRes, int flags );
or change it to this
DLLEXP void h3dShowOverlays( const float *verts, int vertCount, float colR, float colG,
float colB, float colA,
ResHandle materialRes, int flags );
as other functions use ResHandle when Horde3D.h uses H3DRes.