Difference between revisions of "Horde3D Wiki:Community portal"
From Horde3D Wiki
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− | ==Content Import== | + | ==Content/Asset Import== |
[[Category: Content Import]] | [[Category: Content Import]] | ||
#[[Collada - 3DS Max and Maya]] - Exporting from 3D Studio Max and Maya. | #[[Collada - 3DS Max and Maya]] - Exporting from 3D Studio Max and Maya. | ||
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#[[Collada - Modo]] - Exporting from Modo. | #[[Collada - Modo]] - Exporting from Modo. | ||
#[[Direct Export from Blender]] - Exporting from Blender. | #[[Direct Export from Blender]] - Exporting from Blender. | ||
+ | #[[AssetTroubleshooting|Troubleshooting]] - ''"Help, my model is not showing up!"'' | ||
}} | }} |
Revision as of 20:58, 5 January 2009
The community portal section of the Horde3D wiki contains community contributed articles that are not part of the official documentation. Feel free to add articles to our wiki or links to external tutorials. |
Horde3D is a cross-platform graphics engine. The currently supported platform are Windows, Linux and Mac OS X. | |
ContentsSetting up the Development Environment
TutorialsFell free to write your tutorials here, for the benefit of the whole community. Beginner
Intermediate
Advancedto come in the future TechniquesShading
Content/Asset Import
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