Difference between revisions of "Horde3D Wiki:Community portal"
From Horde3D Wiki
m |
|||
Line 56: | Line 56: | ||
#[[Collada - Modo]] - Exporting from Modo. | #[[Collada - Modo]] - Exporting from Modo. | ||
#[[Direct Export from Blender]] - Exporting from Blender. | #[[Direct Export from Blender]] - Exporting from Blender. | ||
+ | #[[AC3D]] - Converting AC3D files to Horde3D | ||
#[[AssetTroubleshooting|Troubleshooting]] - ''"Help, my model is not showing up!"'' | #[[AssetTroubleshooting|Troubleshooting]] - ''"Help, my model is not showing up!"'' | ||
#[[Tips and Techniques]] - Asset creation suggestions & ideas for Horde3d, exporting and program quirks.. | #[[Tips and Techniques]] - Asset creation suggestions & ideas for Horde3d, exporting and program quirks.. | ||
}} | }} |
Revision as of 08:53, 20 May 2009
The community portal section of the Horde3D wiki contains community contributed articles that are not part of the official documentation. Feel free to add articles to our wiki or links to external tutorials. |
Horde3D is a cross-platform graphics engine. The currently supported platform are Windows, Linux and Mac OS X. | |
ContentsSetting up the Development Environment
TutorialsBeginner
Intermediate
Advancedto come in the future TechniquesShading
Preprocessing
Content/Asset Import
|