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Welcome to the wiki for the open source next-generation graphics engine '''Horde3D'''.
 
Welcome to the wiki for the open source next-generation graphics engine '''Horde3D'''.
  

Revision as of 22:23, 9 April 2008

Welcome to the wiki for the open source next-generation graphics engine Horde3D.

This wiki collects information about how to make best use of the numerous features of Horde3D. Since it is a collaborative effort to which all community members are invited to contribute, the Horde3D team does not take any responsibility for the content or the accuracy of the content provided on these pages.


Getting started

  • [1] - Features supported by Horde3D
  • [2] - Screenshots of sample applications created with Horde3D
  • [3] - A small introductive tutorial which shows the API style


Using Horde3D

  • [4] - Introduction to basic concepts
  • [5] - Advice for bringing content to the engine
  • [6] - Introduction to more advanved topics


Resources

  • [7] - Official Horde3D Website
  • [8] - Forums for discussions and support
  • [9] - Horde3D Manual
  • [10] - Official Horde3D Editor

Horde3D Development

These pages are only of interest to developers who are modifying horde itself, or developing extensions.

Development - Main page for internal development

Hardware

ATI Development - Issues specific to ATI Cards

NVidia Development - Issues specific to NVidia Cards

Platforms

Windows Development - Issues specific to Microsoft Windows

Linux Development - Issues specific to Linux

Mac OS X Development - Issues specific to Mac OS X