Difference between revisions of "Horde3D Wiki:Community portal"
From Horde3D Wiki
Line 52: | Line 52: | ||
==Content/Asset Import== | ==Content/Asset Import== | ||
+ | [[Tips and Techniques]] - Asset creation suggestions & ideas for Horde3d, exporting and program quirks.. | ||
+ | |||
[[Category: Content Import]] | [[Category: Content Import]] | ||
− | |||
#[[Collada - 3DS Max and Maya]] - Exporting from 3D Studio Max and Maya. | #[[Collada - 3DS Max and Maya]] - Exporting from 3D Studio Max and Maya. | ||
#[[Collada - XSI]] - Exporting from XSI. | #[[Collada - XSI]] - Exporting from XSI. |
Revision as of 09:53, 29 January 2009
The community portal section of the Horde3D wiki contains community contributed articles that are not part of the official documentation. Feel free to add articles to our wiki or links to external tutorials. |
Horde3D is a cross-platform graphics engine. The currently supported platform are Windows, Linux and Mac OS X. | |
ContentsSetting up the Development Environment
TutorialsFell free to write your tutorials here, for the benefit of the whole community. Beginner
Intermediate
Advancedto come in the future TechniquesShading
Preprocessing
Content/Asset ImportTips and Techniques - Asset creation suggestions & ideas for Horde3d, exporting and program quirks..
|