Integrating Horde with a Game Engine

From Horde3D Wiki
Revision as of 22:17, 30 September 2008 by Stuckie (talk | contribs) (Tutorial on one way of integrating Horde within a Game Engine.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Author : Stuckie

Synopsis : This will be a tutorial on a possible method of integrating Horde within a Game Engine.

Of course, there are many different methods of doing so, but this will be how we used Horde in Plight of The Weedunks.