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shader problem | 5 |
9162 |
06.12.2008, 09:00 |
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2 |
6780 |
24.11.2008, 09:12 |
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Resource management | 10 |
13801 |
22.11.2008, 15:17 |
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"Unable to initalize engine" | 3 |
7541 |
19.11.2008, 18:31 |
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check for visibility? | 2 |
6522 |
10.11.2008, 17:36 |
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Problem with samples | 6 |
10109 |
09.11.2008, 22:50 |
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Applying transformations to joints | 3 |
7228 |
04.11.2008, 08:17 |
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Installation issue | 14 |
18610 |
30.10.2008, 14:48 |
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_cam node | 10 |
13254 |
30.10.2008, 10:12 |
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Disable occlusion culling for specific nodes? | 4 |
8087 |
20.10.2008, 19:48 |
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Hey A view questions. | 14 |
16980 |
16.10.2008, 22:31 |
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trouble with Horde on Mac OSX | 4 |
8329 |
16.10.2008, 20:27 |
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Visual C++ Problem. | 2 |
6573 |
12.10.2008, 21:55 |
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8 |
12228 |
12.10.2008, 18:29 |
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I cant see my model right in scene. | 6 |
10202 |
12.10.2008, 16:47 |
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How to Change the texture image on the fly? | 1 |
5919 |
09.10.2008, 23:45 |
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In wich space? | 1 |
5919 |
09.10.2008, 14:17 |
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Getting rid of XML (do everything hard-code) | 5 |
9886 |
05.10.2008, 18:01 |
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22 |
37932 |
04.10.2008, 23:32 |
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23 |
30210 |
01.10.2008, 03:59 |
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new user : ground and camera | 3 |
7840 |
25.09.2008, 12:22 |
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transformation calculation, change parent keep position | 11 |
14931 |
21.09.2008, 07:30 |
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Modifying material colour/transparency with a shader | 5 |
8916 |
20.09.2008, 18:21 |
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16 stages animation limit | 6 |
10062 |
16.09.2008, 10:11 |
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override animation joint transformation | 8 |
12460 |
15.09.2008, 09:14 |
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rotate overlay | 2 |
7800 |
05.09.2008, 08:02 |
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occlusion culling | 7 |
11044 |
27.08.2008, 07:25 |
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Shadow and Lighting | 8 |
11171 |
12.08.2008, 12:55 |
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Problems with .NET binding | 8 |
11268 |
10.08.2008, 08:39 |
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Reflection (cube) maps | 2 |
6723 |
09.08.2008, 19:49 |
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Compiling shaders for each material | 4 |
7949 |
06.08.2008, 22:43 |
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Missing Geometry | 5 |
8693 |
02.08.2008, 06:53 |
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.net wrapper 0.13 problem | 3 |
7006 |
31.07.2008, 15:15 |
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Animation sharing and Morpher | 3 |
7022 |
28.07.2008, 07:50 |
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How am I supposed to know a resource is loaded? | 1 |
5635 |
24.07.2008, 19:45 |
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Little help with horde and sdl | 3 |
7644 |
23.07.2008, 22:42 |
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Depth sorting | 8 |
13864 |
23.07.2008, 04:58 |
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Problem with: Static pipeline, dynamic content | 6 |
10117 |
22.07.2008, 22:28 |
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4 |
7994 |
21.07.2008, 22:28 |
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Overlay not blend | 2 |
6187 |
21.07.2008, 12:31 |
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Fire simulation | 5 |
8559 |
21.07.2008, 09:27 |
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Ugly result! | 7 |
10884 |
21.07.2008, 00:59 |
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XML schema | 6 |
9747 |
20.07.2008, 13:39 |
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Multiple UV sets | 2 |
6198 |
20.07.2008, 00:13 |
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best way to check if node exists? | 3 |
7076 |
19.07.2008, 23:55 |
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Writing to depth buffer without using it | 9 |
12114 |
16.07.2008, 21:21 |
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Setting shader uniform parameters for each node | 3 |
6612 |
16.07.2008, 07:40 |
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5 |
8653 |
16.07.2008, 00:33 |
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What does GroupNode Do? | 10 |
13426 |
15.07.2008, 17:36 |
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openSuse 11 compile problems | 10 |
13888 |
15.07.2008, 15:16 |
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