hi all! : )
i've build h3d and samples work fine ( just Knight's fps not stable ) but when i try to build any other app it fails
using win xp + latest mingw
here code i took from h3d site
main.cpp
Code:
#include"glfw.h"
#include"Horde3D.h"
#include"Horde3DUtils.h"
int main() {
glfwInit();
if( !glfwOpenWindow(640,480,8,8,8,8,24,8,GLFW_WINDOW) ) {
glfwTerminate();
return 1;
}
h3dInit();
h3dRelease();
glfwCloseWindow();
glfwTerminate();
}
building like this:
g++ main.cpp -lglfw
dll files near main.cpp,
libglfw.a in "mingw/lib"
glfw.h in "mingw/include"
and geting this:
can anyone please describe how to build your app with h3d on windows from a to z ( no vs ) ? are there any differences inside h3d app for win, linux ?