Horde3D

Next-Generation Graphics Engine
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PostPosted: 26.05.2009, 21:12 
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Joined: 26.05.2009, 21:06
Posts: 3
I have Windows Vista.
When i try to extract the files it complains that every directory exist already.
If I look in the in the zip file, they do. There is a file with the same name as the directory everywhere in the Horde3D sdk directory tree.
Is this just to confuse the Russians or?


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PostPosted: 27.05.2009, 18:41 
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Joined: 10.09.2006, 15:52
Posts: 1217
The archive works. Please try to download it again and/or use a different unzip tool.


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PostPosted: 27.05.2009, 22:04 
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Joined: 26.05.2009, 21:06
Posts: 3
It worked fine in my Windows XP (Sun Xvm virtual machine that runs inside Windows Vista)
but it does not work in Windows Vista built in unzipper.
So it seems to work with Win xp builtin unzip but not Windows Vista built in unzip.
Tryed with file from different sourceforge sites.
So my problem is solved now.


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PostPosted: 28.05.2009, 12:30 
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Joined: 11.06.2008, 10:34
Posts: 119
recommend 7zip.

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PostPosted: 28.05.2009, 14:24 
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Joined: 21.08.2008, 11:44
Posts: 354
another vote for the 7zip


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PostPosted: 28.05.2009, 14:54 
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Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
If this is a voting thread, I vote for IZarc


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PostPosted: 29.05.2009, 21:38 
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Joined: 26.05.2009, 21:06
Posts: 3
I have unpacked the sourcefiles now and converted it to VS2008. Rebuilt the whole project. Took a few seconds. The demos worked perfectly at once wich was impressive. Now I have a solution I must now found a problem. Maybe the worlds lacks a game where men in coats push each other of a clif into the abyss :-). I have to think of something creative and original or steal someone else creative idea.


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