Horde3D

Next-Generation Graphics Engine
It is currently 14.11.2024, 18:41

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 Post subject: Thanks
PostPosted: 28.04.2008, 13:46 
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Joined: 28.04.2008, 12:32
Posts: 6
I would only want to say that I've just discovered this engine and I love it.
Its rather unique shader's philosophy and its clean architecture are very beautiful and powerful.
I hope that the Horde3D Community will grow like the Ogre's one in the next future.

A big thanks to the developer/s of this innovative engine!

Claudio


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 Post subject: Re: Thanks
PostPosted: 18.05.2008, 17:51 
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Joined: 18.05.2008, 17:47
Posts: 96
I decided to use this thread instead of opening a new one
thanks


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 Post subject: Re: Thanks
PostPosted: 20.05.2008, 20:47 
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Engine Developer

Joined: 10.09.2006, 15:52
Posts: 1217
I'm happy that you appreciate the Horde project!

I have written the major part of the engine code but such a project is not much without a great community. I need to pronounce a huge *thanks* to our active members (swiftcoder, AcidFaucet, DarkAngel, CodePoet, Vurlix and all the others) who are giving support, developing ideas and writing patches. Thanks to Daniel for the cool wiki and of course to Volker for his awesome management, support and the very important editor :)


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