Horde3D

Next-Generation Graphics Engine
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PostPosted: 12.07.2009, 02:54 
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Joined: 17.06.2009, 19:51
Posts: 4
Hi,

my problem is illustrated here: http://www.zootierliste.de/upload/noclipping.jpg
Clipping doesn’t work on Nvidia-Cards. I tested it on two different PCs (both Vista x64) with GTX280 and GTX260. Maybe this isn’t a Horde-bug because the native OpenGL-Command glClipPlane(…)also only works on the ATI and not on the Nvidia-Cards.

thx marc


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PostPosted: 12.07.2009, 09:56 
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Joined: 10.09.2006, 15:52
Posts: 1217
We don't use glClipPlane, the far plane is part of the standard frustum. I just tried to bring the far plane in the Chicago sample closer and it works as expected on my GF 8600GT. Could you try the same on your system?


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PostPosted: 16.07.2009, 22:25 
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Joined: 17.06.2009, 19:51
Posts: 4
Hm,

i tested it in the chicago and the knight sample and it works, but my app didn't so (only on ATI). Are there any special compiler-settings?

thx Marc


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PostPosted: 18.07.2009, 10:46 
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Joined: 10.09.2006, 15:52
Posts: 1217
The problem shouldn't be related to compiler settings...


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