Horde3D

Next-Generation Graphics Engine
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 Post subject: How to build on Linux?
PostPosted: 03.08.2011, 18:34 
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Joined: 03.08.2011, 18:23
Posts: 2
Hi, I downloaded Horde3D_SDK_1.0.0_Beta5.zip. I am newbie in this kind of stuff (graphics, opengl) and want to start learning.

First, How do I build it? Also, is there some tutorial that starts from scratch?

I am running Kubuntu 10.04.

Dimitris


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PostPosted: 03.08.2011, 20:16 
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Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
Welcome,

did you read the building instructions in the wiki?

Under Linux you have to use CMake to generate make-/project files for your preferred build environment.


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PostPosted: 05.08.2011, 23:17 
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Joined: 03.08.2011, 18:23
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Thank you, I missed that page.


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PostPosted: 23.12.2011, 14:39 
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Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
What is the monocle engine?


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