Difference between revisions of "Main Page"

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* [http://www.horde3d.org/docs/_tutorial.html A small introductory tutorial which shows the API style.]
 
* [http://www.horde3d.org/docs/_tutorial.html A small introductory tutorial which shows the API style.]
 
|  width="222" rowspan="7" valign="top" bgcolor="#FFFFCC" | These pages are only of interest to developers who are modifying horde itself, or developing extensions.
 
|  width="222" rowspan="7" valign="top" bgcolor="#FFFFCC" | These pages are only of interest to developers who are modifying horde itself, or developing extensions.
'''[[Current events]]: v1.0'''
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'''[[Current events | Current Events]]: v1.0'''
 
=== Hardware ===
 
=== Hardware ===
 
*[[ATI Development]] - Issues specific to ATI Cards
 
*[[ATI Development]] - Issues specific to ATI Cards

Revision as of 14:58, 10 April 2008

Welcome to the wiki for the open source next-generation graphics engine Horde3D.

This wiki collects information about how to make best use of the numerous features of Horde3D. Since it is a collaborative effort to which all community members are invited to contribute, the Horde3D team does not take any responsibility for the content or the accuracy of the content provided on these pages.

Getting started   Horde3D Development
These pages are only of interest to developers who are modifying horde itself, or developing extensions.

Current Events: v1.0

Hardware

Platforms

Extensions

Terrain Extension - Adds Large Terrain support.

 
Using Horde3D
 
Resources