Horde3D

Next-Generation Graphics Engine
It is currently 29.09.2024, 10:23

All times are UTC + 1 hour




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Color per vertex
PostPosted: 21.05.2008, 00:35 
Offline

Joined: 15.05.2008, 05:32
Posts: 46
Location: California
I can't see that this is supported in the code. Is this in the pipeline or... ?


Top
 Profile  
Reply with quote  
 Post subject: Re: Color per vertex
PostPosted: 22.05.2008, 08:43 
Offline
Engine Developer

Joined: 10.09.2006, 15:52
Posts: 1217
This is not yet integrated. But since the engine uses a stream based geometry format that's no problem to do and would not require a new format, just an additional stream (compability won't be broken).


Top
 Profile  
Reply with quote  
 Post subject: Re: Color per vertex
PostPosted: 22.05.2008, 09:38 
Offline

Joined: 15.05.2008, 05:32
Posts: 46
Location: California
I'm working with the Collada converter so a little work is required to get the actual data into the engine.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group