Hello! Thanks for the great engine that is really easy to use!
I have a problem importing chair model from collada file to horde's internal format. I use 3dsmax 2009 and opencollada 1.10 (now use 1.25, the same problem). Collada file is exported normally, you can import it back into Max. But when I try to convert it with ColladaConverter it says finished, but the size of the .geo file is 140 bytes, when it should be around 700 kbytes.
I tried both beta4 and beta2 converters, as well as Editor's converter. Editor's converter sometimes gives a message "Process timeout" when trying to convert this model.
If you import collada file to max and reexport it, colladaimporter will make a correct file.
Any opinions?
Model:
http://www.sendspace.com/file/671fm2