Is it possible to use one .anim file for a group of objects? For example, I have a group of objects in Max: rotating earth model, orbits around earth, that are scaled and moved around earth, and three sattelites, that move around the orbits.
Collada Importer made an anim file, but it doesn't work in neither editor with gameengine plugin, nor in engine directly. So, is it somehow possible to use just one anim file for multiple objects, or do I have to create a discrete anim file for movement of each object?
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