leandro322 wrote:
i'm using Unity, i could just give the teacher the first island project because it has everything but that would be cheap haha..
Unity is hard
..
Everything is hard at first
AFAIK Unity3D's scripting language is something similar to the JavaScript, so don't fear because learning the language itself is easy, you just need to spend a little time to learn the API and they have tons of tutorials and documents on their website.
leandro322 wrote:
I want to create a room with a lamp, 3 or 5 mirrors, a laser to shoot and some lighting.
IIRC that's impossible with the free version of the Unity3D, because advanced rendering techniques [such as shadow maps, DOF, ...] are disabled and you should do some shadering yourself to get that mirrors working [If you need them to reflect anything]
leandro322 wrote:
QT?..hmm i will download it
Download it if you want to pass for the next year. IMHO programming a 3D graphics engine from ground up isn't a simple task and it would take years of compiling and researching to gain 1% of the marciano's experience
If that simple scene is all you want, you can do it in less 18 hours. All that you need is Blender [to create the scene, you can also use other free models], BlendELF [to do the magic], a little experience with Lua [would be a piece of cake if you have previous experience with Pascal] and your favor text editor [I would recommend Notepad++] BTW use them at your own risk!