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Welcome to the wiki for the open source next-generation graphics engine Horde3D.
This wiki collects information about how to make best use of the numerous features of Horde3D. Since it is a collaborative effort to which all community members are invited to contribute, the Horde3D team does not take any responsibility for the content or the accuracy of the content provided on these pages.
Getting started   Horde3D Development
These pages are only of interest to developers who are modifying Horde itself, or developing extensions.

Current Events: v1.0

Language Bindings

Java.NETDigitalmars D

Hardware

Platforms

Extensions

 
Using Horde3D
 
Resources