Difference between revisions of "Main Page"

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* [[Horde3D_Wiki:FAQ | FAQ - Frequently Asked Questions about Horde3D]]
 
* [[Horde3D_Wiki:FAQ | FAQ - Frequently Asked Questions about Horde3D]]
 
* [[Horde3D_Wiki:HOWTO | HOWTO - Small information and code snippets covering common issues]]
 
* [[Horde3D_Wiki:HOWTO | HOWTO - Small information and code snippets covering common issues]]
* [[Horde3D_Wiki:Community_Portal#Building Horde3D | Building Horde3D - Advice on building the code]]
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* [[Horde3D_Wiki:Community_Portal#Programming Guide | Programming Guide - Build instructions and info on using the API]]
* [[Horde3D_Wiki:Community_Portal#Programming Guide | Programming Guide - Info on using the API]]
 
 
* [[Horde3D_Wiki:Community_Portal#Shader Development | Shader Development - Articles about shader and effect development]]
 
* [[Horde3D_Wiki:Community_Portal#Shader Development | Shader Development - Articles about shader and effect development]]
 
* [[Horde3D_Wiki:Community_Portal#Asset Creation | Asset Creation - Information about asset creation and import]]
 
* [[Horde3D_Wiki:Community_Portal#Asset Creation | Asset Creation - Information about asset creation and import]]

Revision as of 23:36, 2 January 2010

Welcome to the wiki for the open source next-generation graphics engine Horde3D.

This wiki collects information about how to make best use of the numerous features of Horde3D. Since it is a collaborative effort to which all community members are invited to contribute, the Horde3D team does not take any responsibility for the content or the accuracy of the content provided on these pages.

Gallery: Here are a few of the samples, add your own and get famous. more...
InfoIcon.png Using Horde3D
Useful information, instructions and tips for using the engine
HighlightIcon.png Related Tool Projects
Tools for Horde3D Development
Horde3D Editor


Download45.png Download Horde3D
Stable Release: v1.0 beta4
DevIcon45.png Horde3D Development
SVN Instructions
These pages are only of interest to developers who are modifying Horde itself, or developing extensions.